April
16
Course Character Animation with Character Studio Rig done in
I wonder if the current character animation that says that the rig will be done with the Character Studio, my question is if the Character Studio Biped is the same as the Max or is it a plugin that does not follow the Max? The Character Studio is a proper tool of 3ds Max? I have this doubt because I've never heard in Character Studio in 3ds Max, but of bipeds and bone, then I fear the character studio is not a proper tool for 3ds max, but a plugin.
Yes, when we talk about Character Studio, we are referring to Biped that comes along with 3D Max is the same thing. The Character Studio is a set of components that promotes a number of tools for character animation and allows you to create hierarchies of skeletons to characters with two legs (called bipeds) that can be animated using a variety of methods. And in fact, the Character Studio comprises three components:
1 - biped (create and animate skeletons)
2 - Physique (use the skin as it is more current)
3 - Crowd (using tool to animate biped crowds, but we use a new technique in the course Hunter 3D Total Project)














